July 2026
Ranged Entities
Counter ranged entities: Bullseye, Eyemaster, Gundog, Guttertank, Thornwalker, and projectile Roblox killers.
Ranged Threat Profile
Ranged entities attack from distance—Bullseye snipes, Eyemaster combines vision obscure with projectiles, Gundog and Guttertank leap-shoot, Thornwalker mixes bleed and ranged pressure, Brute Twins and The Mafia gunners add squad wipe potential in open maps. Cover is mandatory; sprinting in straight lines on Parking Garage or Downtown gets punished.
Cover and Routing
Move pillar-to-pillar, never cross open ground without coil speed. Revolver stuns can interrupt windups if you lack cover. Camera Monitor lets teammates call shots from safe rooms during Capture.
Contrast chase entities where breaking sight matters more than cover. Hard maps with open atriums increase ranged wipe rates—see hard maps.
Loadout Choices
Riot Shield blocks frontal shots during retreats; Metal Bat closes distance after stun. Healing items recover chip damage from unavoidable hits. Review defensive items and objectives for Capture positioning.
Related Guides
Frequently Asked Questions
Which map types hurt most vs ranged?
Open maps like Parking Garage and Downtown—use cover routes.
Can Revolver outrange Bullseye?
Revolver stuns at engagement range—use before crossing kill zones.
Do ranged entities ignore cover?
Most require line of sight—break LOS behind walls.