July 2026
Map Voting Tips
Map voting strategy for Darkest Hours: match layouts to objectives, squad skill, and special trial modifiers.
Vote With Objectives in Mind
Collect trials favor sprawling maps with many scrap spawn corners—3D Maze and Neighborhood spread pickups but increase separation risk. Capture trials favor compact maps with defensible rooms like Apartments and Facility where one player can stand on point while others watch single chokepoints.
Escape Trial inherits the chosen map's geometry—avoid 3-star vertical maps if your squad lacks coil mobility and rolling practice.
Match Squad Skill
Communication
Call votes in chat before clicking—split votes waste picks. Designate a shot-caller or use simple majority. Link teammates to full map list and hazards during loading screens.
After voting, adjust loadouts via items guide—Radar on dark maps, Revolver on open ones.
Related Guides
Frequently Asked Questions
Do harder maps spawn harder entities?
Difficulty system scales entity selection with map stars and trial number.
Should we always vote 1-star?
Only while learning—medium maps teach routing for Capture.
What if players split votes?
Random or plurality pick may apply—coordinate in lobby chat.