July 2026
Semua Entitas Darkest Hours
Daftar lengkap 51 entitas Darkest Hours Roblox dengan tipe ancaman, tip survival, dan tautan ke panduan kategori.
Ringkasan Roster Entitas
Entitas adalah pembunuh bermusuhan yang muncul setiap trial di Darkest Hours. Roster pre-alpha v0.2 mencakup 51 entitas aktif, dari pengejar solo seperti Sprintbear hingga ancaman berkelompok seperti Freddybear Band dan GHOSTS. Setiap entitas memakai kombinasi tipe ancaman—chase, sound, sight, ranged, provokable, dan lainnya—yang didokumentasikan di halaman kategori.
Gunakan indeks ini saat lobby loading untuk menyepakati killer mana yang harus dihormati squad. Silang-referensi tier list entitas untuk urutan prioritas belajar dan panduan survival untuk aturan universal seperti deaf window dan stun immunity.
Tabel Entitas Lengkap
| Entitas | Tier | Tipe Ancaman | Tip Cepat |
|---|---|---|---|
| Agony | B | Trap | Avoid red trap zones; Agony sets traps around the map. |
| Alex | A | Click Detection, Sound | Stop clicking; Alex teleports players who click excessively. |
| Angry Munci | B | Sight Detection, Speed Boost | Do not look at Angry Munci when it activates speed boost. |
| Baldi | A | Click Detection, Trap | Avoid clicking near Baldi; he hears every mouse click. |
| Bob. | C | Chase, Stun | Use Bob attack windup to dodge; he pauses before striking. |
| Brute Twins | A | Chase, Bleed, Ranged | Split up to avoid both twins focusing one player. |
| Bullseye | B | Ranged | Break line of sight behind walls; Bullseye shoots from distance. |
| Coalcart | B | Chase, Bleed, Speed Up | Coalcart accelerates over time; break line of sight early. |
| Defect | S | Vision Obscure, Temporary Rage | When HIDE appears on screen, leave the highlighted red path immediately. |
| DOOM.EXE | A | Group, Chase, Flight | Multiple members with different behaviors; learn each sub-entity. |
| Eyeless | B | Sound | Crouch and move silently; Eyeless relies heavily on sound. |
| Eyemaster | A | Ranged, Vision Obscure | Eyemaster obscures vision and fires projectiles; find cover fast. |
| Freddybear Band | A | Group, Chase, Sound | Only two animatronics active at once; Freddybear is silent—check corners. |
| Funboiler | B | Chase, Bleed, Ranged, Trap | Versatile threat; use stun items when Funboiler closes in. |
| Fuwatty | C | Charge | Listen for charge windup and sidestep perpendicular to the charge line. |
| GHOSTS | A | Group, Charge, Vision Obscure | Six ghost members with unique rules; Slendy uses sight detection. |
| Grappler | B | Chase, Click Detection, Speed Up | Grappler speeds up during chase; avoid clicking while fleeing. |
| Guesty | B | Bleed | Guesty applies bleed on hit; heal over time by staying safe. |
| Guidance | B | Bleed, Movement Detection, Leap | Guidance detects movement and leaps; crouch when nearby. |
| Gundog | B | Ranged | Break line of sight; Gundog fires from range. |
| Guttertank | A | Ranged, Leap | Guttertank leaps and shoots; use cover between objectives. |
| Kolossos | A | Charge | Listen for charge audio cue added in v0.2; dodge sideways. |
| Lita | B | Chase, Bleed, Charge, Stun | Save stamina for Lita chases; she stuns on contact. |
| Lockdown | A | Provokable, Summon | Do not provoke Lockdown; it summons mines and minions. |
| Milkwalker | B | Speed Boost, Stun | Milkwalker boosts speed and stuns; break line of sight quickly. |
| Mimic | B | Chase, Disguise | Mimic disguises as players; trust teammates but verify behavior. |
| Newborns | B | Group, Alert | Newborns alert other entities; isolate and avoid clusters. |
| RED44 | A | Provokable, Sight Detection | Do not stare at RED44; looking provokes a deadly chase. |
| Renderman | A | Vision Obscure, Sight Detection | Renderman obscures vision; avoid direct eye contact. |
| Siren | A | Click Detection, Possession, Teleport | Avoid clicking; Siren can possess your character. |
| Spawn | B | Chase, Leap, Speed Up | Spawn leaps and accelerates; use obstacles to slow pursuit. |
| Sprintbear | B | Chase, Speed Up | Sprintbear gains speed during chase; break sight early. |
| Streamer | B | Chase, Stun | Streamer stuns on hit; keep distance and use corners. |
| The Founder | S | Chase, Stun, Trap | Roar windup before chase; dodge ground slam and save stamina. |
| TheEntity | A | Provokable, Sight Detection, Teleport | Avoid looking directly at TheEntity; it teleports near players. |
| The Mafia | A | Group, Alert, Ranged | Grouped entity with gunners; use cover from ranged members. |
| Thornwalker | B | Bleed, Leap, Ranged | Thornwalker combines ranged and leap attacks; stay mobile. |
| Trollge | A | Vision Obscure, Leap, Sound | Trollge obscures vision and hears noise; crouch in fog maps. |
| Wanderer | C | Bleed, Ranged | Wanderer is slow but applies bleed; maintain distance. |
Tier mencerminkan konsensus komunitas dan keseimbangan pre-alpha per Juli 2026—perkirakan pergeseran saat playtest dibuka kembali. Entitas mendatang (MOON ENTITIES, Seek, crossover Rush) dilacak di pembaruan tetapi tidak dicantumkan sampai bisa dimainkan.
Panduan Kategori
Filter menurut perilaku alih-alih menghafal 51 nama sekaligus:
- Entitas chase — pengejar dengan skala kecepatan
- Deteksi suara — pemburu sensitif terhadap kebisingan
- Deteksi pandangan — mekanik kamera dan tatapan
- Entitas grup — kit multi-anggota
- Entitas ranged — serangan proyektil dan garis bidik
- Entitas provokable — hindari memicu mode rage
Coba alat Pencarian Entitas untuk pencarian saat fase persiapan.
Panduan Terkait
Pertanyaan yang Sering Diajukan
Berapa banyak entitas di Darkest Hours?
51 entitas aktif di pre-alpha v0.2, ditambah entri roster eksklusif dev dan yang akan datang.
Apakah semua entitas muncul setiap trial?
Tidak—minimal satu entitas acak muncul; special trial bisa menambahkan lebih banyak lagi.
Entitas mana yang paling sulit?
Komunitas menempatkan Defect, The Founder, dan RED44 di antara yang paling menghukum—lihat tier list.